More than a decade into the promised “digital revolution,” the cyber-enthusiasts and the techno-skeptics have both turned out to be poor prophets of the future. Universities and libraries still stand. Culture has not crumbled. Paradise has not arrived. But to decide that neither utopia nor dystopia beckons should not lead to the comfortable conclusion that nothing has changed or will change. Driven by the rapid emergence and dissemination of computers, global computer networks, and new digital media, changethough not revolutionsurrounds us. Our daily habits of finding the news and weather, buying books, and communicating with colleagues and loved ones have permanently changed.
Roy Rosenzweig, Steve Brier, and Josh Brown, Who Built America? From the Centennial of 1876 to the Great War of 1914, multimedia CD-ROM (New York: Voyager, 1993). The CHNM home page (↪) provides a portal to these different projects. Those done in collaboration with ASHP include the CD-ROM Who Built America? From the Great War of 1914 to the Dawn of the Atomic Age in 1946 and the websites: History Matters: The U.S. Survey Course on the Web; Liberty, Equality, Fraternity: Exploring the French Revolution; and the September 11 Digital Archive. CHNM’s other projects include World History Matters, the Blackout History Project, and Echo: Exploring and Collecting History OnlineScience, Technology, and Industry. CHNM also hosts projects which have been developed by others, including DoHistory, History News Network, and the Business Plan Archive.
The Social Impact of Digital Media Essay ..
Figure 2: The Center for History and New Media at George Mason University was founded in 1994 with the goal of using digital media and computer technology to change the ways that peoplescholars, students, and the general publiclearn about and use the past. Many of its projects have been undertaken in collaboration with the American Social History Project at the City University of New York.
Katherine Hayles (UCLA) Contents
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And for that sliver of a sliver that invites challenges to its biases by reading The New York Times and The Wall Street Journal, that watches CNN and Fox, that reads Brent Bozell and Eric Alterman and everything in between, the increased polarization of the media provides a richer fare than ever before.So when all the pluses and minuses of the impact of technological and economic change on the news media are toted up and compared, maybe there isn't much to fret about.Books Discussed in This EssayPress Bias and Politics: How the Media Frame Controversial Issues, by Jim A.
Digital Media and Web Technology Bachelor's Degree - …
Mobile film making has fast become a cultural phenomenon that democratises film production and generates new audio-visual aesthetics. It has also triggered the establishment of festivals designed specifically to showcase films made on mobile devices. Consequently, mobile film making is now an object of serious academic study. This module embraces mobile film making in all these respects and encourages students to explore this accessible form of film making with creative and critical rigour. Students will work either individually or in pairs to create a short fiction or documentary film on a mobile device. Alternatively, students can form a larger group to devise a web series for which each student makes an episode. Practical work will be contextualised in an essay that situates the student project in the field of mobile media. To facilitate this, lectures and screenings will explore narrative, experimental and documentary forms of mobile film making in a way that encourages students to critically engage with issues of form and style germane to mobile digital media, the relationship between technology and creativity, as well as current and emerging platforms for the dissemination of creative work made on mobile devices.
On successfully completing the module students will be able to: - Demonstrate knowledge and critical understanding of the skills and techniques required to record and edit films using mobile devices; - Demonstrate the aesthetic, conceptual and technical skills necessary to articulate their ideas audio-visually; - Conceive and plan a piece of creative work using a mobile device; - Demonstrate knowledge and critical understanding of their own creative processes through engagement in one or more production practices; - Critically understand the ways in which different social groups may relate to and interact with filmic visual practices using social media.